EveFilz https://www.filz.me.uk The Life and Times of .... Tue, 09 Jun 2015 21:34:10 +0000 en-GB hourly 1 https://wordpress.org/?v=5.4.2 80752796 Gate Scanning in Hostile Space https://www.filz.me.uk/gate-scanning-in-hostile-space/?utm_source=rss&utm_medium=rss&utm_campaign=gate-scanning-in-hostile-space https://www.filz.me.uk/gate-scanning-in-hostile-space/#comments Tue, 09 Jun 2015 21:26:32 +0000 http://www.filz.me.uk/?p=188 This was a topic discussed within the Signal Cartel a while back so I thought this would be an ideal addition to ‘The Explorer’s Toolkit’ section as many explorers, by their very nature, wish to leave the relative safety of High Sec and venture into the unknown ie. Low, Null and Wormhole space.

Whilst most explorers like to live a fairly solitary life it doesn’t stop you running into the locals and knowing how to evade those who may wish to do you harm is a vital skill for the would-be-explorer.

The most obvious place you’ll encounter less friendly inhabitants is at Stargates and Wormholes and in the form of a Gate Camp.  This post and the soon to follow follow-up post seek to provide some guidance on spotting these and what you can do should you find yourself in the middle of one.

How to Spot a Camp

For the careful explorer there should not be a reason that you should land in the midst of a gate camp and the obligatory bubble.  Before warping to any Gate/WH, the use of D-Scan can help prevent any inconvenient loss of ship/pod.

The D-Scan has a range of 14.3au and, as long as you have it set up correctly, allows you to spot any ship or bubble that may be present before you even think about initiating a warp to a gate.  Simply find yourself a spot within 14.3au that is off-grid from the target gate/WH, narrow the scan angle and point the scan in the direction of the gate – you’ll soon be able to see if there are any ships/bubbles present.

Beyond 14.3au

So what happens if your destination gate is more than 14.3au from any vantage points?  Well there is a method you can employ to get yourself within D-Scan range.

  1. Warp to a celestial that is at the furthest point away from the gate you want to check out.
  2. Make a safe spot near that area while warping there (ctrl-b is the shortcut to make a bookmark).
  3. Fly in the opposite direction of the gate that you want to scout.
  4. Select the gate you wish to warp to in the overview and press the warp to button.
  5. Immediately press stop (ctrl-space).
  6. This will use up a chunk of your cap.
  7. Now simply repeat steps 3-5 until you see the message ‘you have insufficient cap to warp to the gate’. You are now free to actually enter warp.
  8. Whilst in warp press stop to prevent yourself from re-entering warp after you come out of warp.
  9. Again repeat steps 3-8 until as many times as necessary until you get to within 14.3au of the gate in question.
  10. D-scan the gate for any bubbles/hostiles.

Of course this only works for spotting gate camps in the system you are currently in.  What about on the other side of the gate?  Short of having a friendly scout ahead of you then your next best friend is the in-game map.  There is a wealth of information available to you including ships destroyed in the last hour, number of pilots docked or jumps in the last hour – all good indicators of whether there is activity in the system you are about to jump into.

I think the next post in ‘The Explorer’s Toolkit’ series will be on what to do if you should find yourself in a bubble camp on the other side of a gate, so stay tuned for that 🙂

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PvP + PvE = ??? https://www.filz.me.uk/pvp-pve/?utm_source=rss&utm_medium=rss&utm_campaign=pvp-pve https://www.filz.me.uk/pvp-pve/#comments Tue, 09 Jun 2015 21:07:40 +0000 http://www.filz.me.uk/?p=239 There have been a number of posts of late that have surfaced on a number of Eve Blogs that address the age old debate as to whether Eve is a PvP game, A PvP game with PvE elements, a ‘Sandbox’ game or whether it is perhaps in fact a whole new genre of it’s own.

The arguments between the camps are legendary and probably don’t require me to wade in and rehash them.  Each camp is equally vociferous and it’s very easy to be drawn into the simple PvPer vs ‘Carebear’ argument.  However, I personally believe, as I do about most things in life, that a simple black vs white choice is fundamentally, and I really do hesitate to use this word, wrong.

Turamarth Elrandir over at A CARBON Based Life recently wrote about PeP or Players Engaging Players on his To PvP or not to PvP that is not the Question post.  He wrote that in response to Sugar Kyle’s post Rambling: What May Be where I believe the term PeP was first coined in one of the comments. 

I personally think that this sums up perfectly what Eve is about.  Eve is a game that provides a framework that presents numerous opportunities to it’s players, enables them to make a choice – and continually switch choices – about the activities they engage in and it enables said players to engage with other players across the length and breadth of those activities.

That engagement may be overt ie shooting players in the directly in face through 1v1/gang/fleet warfare.  Or more discrete, through market PvP, espionage, harvesting of scarce resources etc etc.  Or it could appear to be so minimal that it doesn’t appear to even exist but even the most carebearest of all carebears are engaging with other players when they purchase goods off the market or mine asteroids that others could be mining.

The corp my alt has recently joined – Signal Cartel – are a bunch of explorers who openly shun PvP – the corp’s Credo states that it’s members should never initiate aggression.  But … they are constantly engaging with other players.  They are competing for exploration resources, they are evading the hunters of the game and escaping bubble camps, they are joining Hugs Fleets and engaging would be aggressors in a totally non-aggressive manner and emerging from it having enhanced the game-play of both parties.

Personally, I have PvPed in the past and if you dig through the killboards you can find the evidence.  However, that was a long time ago now.  So have I being playing the game the wrong way these past few years?  I don’t think so.  Whilst I have not fought anyone 1v1 or as part of small gang or large fleet warfare I have certainly engaged with many players over the intervening years.  Whether that be on the market as an inventor and producer of T2 items or competed over exploration sites as is my current in-game bent.  And whilst I might consider myself somewhat risk adverse and have spent a large portion of my time in High Sec, I have based myself out of Null Sec and continue to wander the paths of Low Sec and Wormhole space where I constantly open myself up to possibility of being engaged by other players.

So to sum up, Eve, if it must be pigeon holed, is a game where the level of engagement is left to the individual and it is up to CCP to steer a path that ensures that whatever activities they make available to the player, that they are able to have an effect, no matter how small, on the Eve universe as a whole.  If CCP provide a framework that encourages players to engage with the universe as a whole, then it becomes a richer place for all its inhabitants.

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Standard Sleeper Cache Walkthrough https://www.filz.me.uk/standard-sleeper-cache-walkthrough/?utm_source=rss&utm_medium=rss&utm_campaign=standard-sleeper-cache-walkthrough https://www.filz.me.uk/standard-sleeper-cache-walkthrough/#comments Sun, 17 May 2015 22:11:56 +0000 http://www.filz.me.uk/?p=192 As I’ve now run a few of these I thought I would document how I tackle these sites.

I handle these sites using a Stratios fitted with a 1600mm Plate, 2xEANM and a Medium Armor Repairer, all Tech II.  You’ll also need both Data and Relic Analyzers and I also fit a 10MN MWD, Cap Recharger and a Cargo Scanner in the remaining mid slots.  I also bring Sentry drones with me as they can be used to pop sleeper sentries.

Opening the Rift

When you warp to the site you will be confronted with a Hyperfluct Generator that can be hacked to open the rift to the Logistics Depot.  Fail this twice and it self-destructs preventing further progress.

The Logistics Depot

On arrival you’ll be confronted with a room that is essentially split into 3 areas.

The 3 areas of the Standard Sleeper Cache

The 3 areas of the Standard Sleeper Cache – the Gas Clouds had already been triggered by a previous visitor when I arrived at this site.

The first area which is closest to you contains:

  • 3x Coordinate Plotting Device
  • 2x Mangled  Storage Depot
  • Dented Storage Depot
  • Remote Defence Grid
  • Remote Calibration Device – High Power
  • Remote Calibration Device – Low Power

I first hack the Mangled Storage and Dented Storage Depots.  On successfully hacking the storage depot furthest from the warp in point a Remote Alarm will spawn and you have 30 seconds to hack it.  If you manage that successfully then a Pristine Storage Depot will spawn and you are free to hack it.  Failure will result in Guardian Extermination Units spawning and some expanding gas clouds that will inflict serious damage on your ship if you do not vacate the area quickly.

You can hack the Coordinate Plotting Devices and place the resulting Calibration Coordinates that appear in your cargo-hold into either of the Remote Calibration Devices which allow you to warp directly to either the 2nd or 3rd areas accordingly – I generally don’t bother though.  I also leave the Remote Defence Grid and come back to it later for reasons I will explain in a minute.

Immobile Tractor Beam

At this point I head over to the 2nd area which contains the Immobile Tractor Beam.  I slow boat over as, as you approach, a Sentry will spawn and the other Sentries located in the 3rd area will also begin to fire on you.  I use my own sentries to pop the closest sentry, the one that spawns, and then head over to the Tractor Beam and hack it.  A successful hack will see a number of Storage Depots be pulled over from the 3rd area.  You are then free to hack these at your leisure, albeit whilst tanking the incoming fire from the sentries in the 3rd area.

Triggering the Bonus Room

There is a bonus room that can be found by triggering the Guardian Extermination Units and Gas Clouds.  I trigger this by heading back to the first area and failing the Remote Defence Grid Unit hack a couple of times.  You’ll be met with the following message:

Elevated alarm. Guardians will deploy in 30 seconds to clear out area.

At this point I warp out, wait about a minute and then warp back to the site.  On your return the Gas Clouds will have spawned but so to will a Rift next to the Tractor Beam in the 2nd area.  You’re free to head over to that rift and warp through to the bonus room- just be aware of the Gas Clouds and avoid them.

The Immobile Tractor Beam and Rift

The Immobile Tractor Beam and Rift

The Bonus Room

On arrival you’ll be met with a seemingly empty room but if you approach the beacon that is present you’ll trigger a Remote Defense Grid Unit which if you successfully hack will reveal 4 storage depots and a Self Destruct Timer.  You have 3 minutes to complete the hacks before the Depots self-destruct.  Successfully hacking the Self Destruct Timer will extend that time so hack the first 2 depots, then the timer before hacking the remaining two depots.

Conclusion

These sites can provide a very nice return on your time investment.  The one I completed today provided over 170m ISK in loot plus a number of Blueprints (storyline and polarized items).  I’ve read reports of other capsuleers completing Standard Sleeper Caches in an Asteros, but one slip up can easily see you losing your ship so I prefer to use the Stratios and take things carefully.

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The Explorer’s Toolkit https://www.filz.me.uk/the-explorers-toolkit/?utm_source=rss&utm_medium=rss&utm_campaign=the-explorers-toolkit https://www.filz.me.uk/the-explorers-toolkit/#comments Sun, 17 May 2015 22:05:21 +0000 http://www.filz.me.uk/?p=220 So just a quick post to say that I’ve added a new section to the site that I’ve entitled ‘The Explorer’s Toolkit’.  The idea being to post up guides, hints and tips that will be of interest to those who also wish to follow the explorer’s path in New Eden.

I’ll be attempting to add content on a regular basis and the first such post will be posted shortly.  For the inaugural post I’ve decided to write a quick guide to running the ‘Standard Sleeper Cache’ sites that can be found across all sectors of New Eden.

 

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Drifters https://www.filz.me.uk/drifters/?utm_source=rss&utm_medium=rss&utm_campaign=drifters https://www.filz.me.uk/drifters/#comments Sat, 09 May 2015 19:46:17 +0000 http://www.filz.me.uk/?p=201 So during my travels around the systems of New Eden I’ve started to come across Drifter Battleships at various stargates on what seems like an increasingly more frequent basis.

On my latest such encounter I decided to capture a few images of their activities for posterity.

Drifters Scanning

A couple of Drifter battleships scanning the gate and the local law enforcement.

A Drifter scanning a Stargate.

A Drifter scanning a Stargate.

More Stargate scanning.

More Stargate scanning.

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A loss and preparations for a new move. https://www.filz.me.uk/a-loss-and-preparations-for-a-new-move/?utm_source=rss&utm_medium=rss&utm_campaign=a-loss-and-preparations-for-a-new-move https://www.filz.me.uk/a-loss-and-preparations-for-a-new-move/#comments Mon, 04 May 2015 12:51:24 +0000 http://www.filz.me.uk/?p=197 So it finally happened, I lost my Stratios and of course it was down to my own stupidity 🙂

I’d found a Superior Sleeper Cache this time and in I went to try and unlock its riches.  All was going swimmingly as I cleared the first room and warped off to the 2nd room, the Sentry Room.  I neutralised the hostile sentries and was busy hacking all the cans when as I’m sure you’ve guessed I managed to trigger the Plasma Containers at the back of the room and there went my Stratios in a cloud of plasma and smoke 🙁

Still, I have to look on the bright side.  Examining the contents of my hanger I can see that it more than paid for itself as I have well over 5 billion ISK’s worth of loot that I’ve accumulated over the months of flying it.  Time to move on.

And on that note, a few days prior a Wormhole leading to Thera had spawned a few jumps away from my base of operations so I took the opportunity to poke my nose in.  As I was short of time it was only a fleeting visit but after docking at the station where Signal Cartel has an office I was able to install a jump clone and leave a ship behind ready for future adventures.

Otherwise things have been fairly quiet on the exploration front and the loot fairies have not been kind in general.  I keep running across Limited Sleeper Cache’s which have been very poorly stocked and combat sites have been very limited, although I did turn up a Centum C-Type Energized Adaptive Nano Membrane which was nice.

 

 

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A Return to the Standard Sleeper Cache https://www.filz.me.uk/a-return-to-the-standard-sleeper-cache/?utm_source=rss&utm_medium=rss&utm_campaign=a-return-to-the-standard-sleeper-cache https://www.filz.me.uk/a-return-to-the-standard-sleeper-cache/#comments Sun, 19 Apr 2015 22:43:29 +0000 http://www.filz.me.uk/?p=181 Once again my playtime has been severely limited but I managed to squeeze in another session and after scanning a couple of systems, without much in the way of returns, I found another Standard Sleeper Cache.  This time even though I was more prepared for what lay in wait I still managed to find myself warping out with only 2/3 structure!

Entrance to the Sleeper Cache

Entrance to the Sleeper Cache

However, I was able to warp back in and finish the site, including the extra room for which I managed to spawn the additional rift.

Standard Sleeper Cache with triggered Gas Cloud

Standard Sleeper Cache with triggered Gas Cloud

I finished all the rooms some 40-50 million ISK richer although I did manage to fail a few hacks and had some of the containers explode in my face.

The Loot

The Loot

Next time I will know exactly what to do and perhaps improve my hacking so that I extract the maximum yield.

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Surviving a Sleeper Cache …. just! https://www.filz.me.uk/surviving-a-sleeper-cache-just/?utm_source=rss&utm_medium=rss&utm_campaign=surviving-a-sleeper-cache-just https://www.filz.me.uk/surviving-a-sleeper-cache-just/#comments Fri, 27 Mar 2015 00:22:30 +0000 http://www.filz.me.uk/?p=174 So I had a spare hour or two again and headed off in my trusty Stratios to see what I could find.  That turned out to be a couple of Sleeper Caches, a Limited and a Standard.  A quick re-ship into my equally trusty Astero and I was clearing the Limited, pulling in about 20mil of ‘stuff’ plus a few blueprints.

I had some time so got back into my Stratios, re-fitted it for tanking duty, and headed over to the Standard site.  Now not having done one of these before I was a little hesitant but completed the first hack and into the main room I went.  I proceeded to hack all I could find and then opened up a rift which took me to the tractor beam.  Another successful hack saw me tractoring in more containers to hack, all the while taking fire from a couple of sentries which I was tanking fine.  Having cleared all the containers the only thing left was a Remote Defence Grid next to the two sentries and a large sleeper structure.  I pootled over and hacked it with no problem and then approached the sleeper structure.

That was the bit I was unprepared for.  As I approached I obviously got close enough to trigger ‘something’.  I saw a brief message about a rift opening up and then saw my shields disappear closely followed by my armour!  My reactions kicked in and I initiated warp in the direction of GTFO.  I entered structure, then half structure, but finally I was in warp and was safe.

As I was warping out I then noticed the gas cloud that had appeared around the structure and fully realised what was going on.  Next time I will be better prepared – another lesson learned 🙂

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A new beginning https://www.filz.me.uk/a-new-beginning/?utm_source=rss&utm_medium=rss&utm_campaign=a-new-beginning https://www.filz.me.uk/a-new-beginning/#comments Mon, 16 Mar 2015 16:42:26 +0000 http://www.filz.me.uk/?p=167 So further to my previous entry I have taken the plunge and moved my main exploration character into the Signal Cartel corp.

I’ve been in a couple of days now but have not really ‘done’ much yet other than read up on corp policies, get myself access to the various subreddits and download mumble.   Alliance chat is certainly active but I’m feeling very ‘Eve old’, looking at the birth dates of my fellow corp members I appear to have 6-10+ years on the majority of them!  Of course they could all be alts but judging from some of the comments in chat I don’t think that is always the case 🙂  Hopefully, once I’ve got myself settled in and back in the swing of actually talking in a chat channel again I may be able to impart some veteran knowledge their way!

As for my own exploration activities over the past couple of weeks, they have been pretty slow as I’ve found my play time limited.  Highlights include a Sansha Vigil site that netted a True Sansha Warp Scram & a True Sansha Armor Kinetic Hardener (approx 200mil in total) and another Lesser Sleeper Cache that brought in about 10mil of ‘stuff’.

So looking forward, on my list of things to do is pay a visit to Thera to join up with my new found corp mates there and also to try and break out of what is getting to be a Hi Sec explortation rut and spend some time in Wormholes and Null Sec.

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Exploration Guide https://www.filz.me.uk/exploration-guide/?utm_source=rss&utm_medium=rss&utm_campaign=exploration-guide https://www.filz.me.uk/exploration-guide/#comments Mon, 16 Mar 2015 14:34:00 +0000 http://www.filz.me.uk/?p=169 Came across this really good guide to exploration – http://www.toptiertactics.com/21341/eve-online-exploration-guide-billions-and-billions-of-isk/#axzz3UUqVDwNk – and thought I would share it with you all.

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